Post 02: High-Fidelity Mobile App

When I was starting off my high-fidelity prototype, I picked out a photo that I thought was aesthetically appealing enough but not overcrowded in a way that takes away from the rest of the page. I used this photo near the top of each page to break up the flatter colours and add some texture between them. I then added a dark blue box at the bottom of the page to contain the photos and information of each artwork and adjusted the colour of all the buttons I had included to make sure they contrast against the background in a way that makes that easily visible. I also changed the colour of each navigational button to a light purple to indicate when the user was on the page to make it easily identifiable which page the user’s on. Once I had finished highlighting each icon, I added a drop down menu for the settings on each page to add some more depth and interactivity to the prototype. When placing the photos down, I tried many variations to find the best positioning and balance of imagery and type as one of my main goals for the app was for it to be easy to navigate and simplistic so there was no confusion or frustration with anything’s layout.  I found that the best positioning was having two squares on opposite sides to leave room for text and still leaving enough negative space to not appear cluttered or hard to take in. If I didn’t use this method I placed a tower of photos with text next to it or creates a small wall of photos to show as many as possible while still keeping the page easy to scan over and pick out certain art works if needed. I believe these placement options worked well and kept a good balance of text and photos on my pages.


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